Resident Evil: Red Falls - A Fan Film



Resident Evil: Red Falls is a non-profit fan film, and is not intended for sale or resale of any kind. It is strictly for entertainment purposes only. The filmmakers who have produced this fan film are in no way affiliated with CAPCOM or other merchants of the Resident Evil franchise.

Vimeo Link: https://vimeo.com/77660837

Director/ Editor/Cinematographer:Travis Hayward - @StrikeToBurn
Writer/Actor/Producer: Jordan Page - @WorkElf
Composer/Producer: Thomas Shaver - @Reckoner32
Assistant Director: Tricia Brubaker
Executive Producer: Jeremy Hull - @CinescopeProd
Makeup: Tori Cowan @Tori_Cowan2709
Business contact: striketoburnprod@gmail.com
https://www.facebook.com/StrikeToBurn

Starring:
Jordan Page as John Summers
Josh Linsley as Captain Jackson Elis
Dan Brown as Mysterious Man
Josh Brown as Billy Erickson
Josh Gay as Gayle Cornell
Chase Dye as Randy Emits
& Michael Gneiting as Bioterrorist Leader

Plot:
"Time is ticking for Captain Elis as he interrogates a mysterious man with ties to an unnamed bioterrorist group holding a team of BSAA operatives hostage in an abandoned school. Foxtrot team is sent in to rescue the hostages through the zombie infested town of Red Falls, while the remaining members of the BSAA team plot an escape of their own."

Made over the course of a year, this fan film has turned into a true passion project as we have poured out thousands of hours into the production. This was a project fueled by the love of action movies and the source material: Resident Evil. Other than a few classes at local community colleges, no one in the production was officially trained for any role in the film. What that means is that regardless of whether or not we were behind or in front of the camera, we were learning as we went along. So in making Red Falls, it was proven to be an invaluable learning experience... even if sometimes it felt like more of an arduous journey filled with what appeared to be insurmountable difficulties at points. Obviously budget constraints were always an issue. In the fund raising stage many came to our aid with great monetary sacrifice, donating as much as $100, and these people were commended in the credits as special thanks and some as Executive Producers. This helped us get a great sprint for the project, but in the long run the project grew and so did the need for a greater budget, and even knowing that we would not be making this back none of us hesitated to pump in more cash and time for the sake of making a more excellent product. Our budget for this project approximately came out to a little under two grand when spread throughout the course of a year... And we don't regret spending a dime of it! One HUGE part of the film we were able to secure for free were the locations, everything was shot here in mid-Michigan and the different owners of the building were so generous in letting us use them without charge. There are of course plenty of things in retrospect that we would love to change about the project, but I suspect there always will be with any given project. Overall we are incredibly pleased with what we were able to accomplish given such constraints, and I'm VERY proud of my team for the level of effort and excellence they injected into this project. None of us are full time filmmakers or actors, we are all juggling jobs that leave us unfulfilled at the end of the day. Our genuine hopes is to get noticed by some of the folks over at Capcom or Screen Gems, so from a business standpoint if anyone is interested in hiring any person involved in the production please contact me personally at: striketoburnprod@gmail.com.

Thank you for watching and we sincerely hope you enjoy!

-Travis Hayward

Tech Specs:
Shot on cropped-sensor Canon DSLRs: t2i, t3i, 60D, 7D.
Lenses used range from Canon L-series and non-L, to Samyang Primes, to glass from the 1970's.
Most audio recorded in-camera from a Rode VideoMic Pro, foley captured with Tascam DR-05.
Equipment used was off-brand or homemade shoulder rigs, cheap tripods, and the steadicam shots were done with the Glidecam 2000 Pro.
Edited on Apple computers in Final Cut Pro 7, special effects composited in Motion, sound design done in Final Cut.
Music made in Ableton Live.

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